Glad to see some new enchants.
So ... legendaries being world drops. Perhaps being able to equip up to 5. Getting into pug raids is tough enough with iLvl requirements as it is, this could make it that much worse. Another issue: How does Blizzard scale raid content for these things? Could one raid team with everyone topped out with legendaries coast through the raids while everyone else struggles? I can definitely see some raid guilds requiring a certain number of legendaries.Oh and these things better not be usable in PVP, or at least Arena. <sarcasm> I can't imagine the effect of X'anshi, Shroud of Archbishop Benedictus, being a problem. Oh not at all. </sarcasm>
Me upon learning about Transmog drops:"Oh god, no"*Scrolls down*"Please, god, no, no"*Drops from the Lich King*"STOP ADDING MORE STUFF TO FARM FROM THAT BASTARD EVERY DAMN TIME I THINK I'M DONE WITH ICC YOU ADD ANOTHER THING"
Guys, my friend just gave me an awesome idea. I think we are all aware of the baleful (insert amor type here) items that we can get from our ship yards that are boa that you can send to your alts? I propose a system like this for the new legendaries. None of us have any hard facts on the details of how acquisition of the new legendaries work, but it looks like each spec for each class is designed to have 5 legendaries, a combination of a ring, a bracers, a belt, a boots, a cape, a necklace, and a tier slot (head, shoulders, chest, hands, or legs) so that we can still attain our 4 piece. With some legendaries being more attuned to each spec, but with some being useful regardless of spec, but still being retained within the class. Like the hunter helmet, every second you are in feign death you are healed for 20% of your health. Works for all of us, but then there is a ring for hunters that affects pets, mainly designed for beast master. (It gives your pets 10% additional damage, and all the passive abilities of all of the different pet specs) So, to prevent redundant legendaries and a lot of anger and time, i propose instead of dropping actual legendaries, that boa slot tokens are dropped instead. You could get the legendary for that respective slot for your desired spec, and with the style of the new spec division amongst classes, focusing on one spec would prove more tactically efficient, but what if you already have your legendary for that slot, and you get another one? you could send it to an aspiring alt instead! But then the drop rates for these "tokens" would be just as rare as the legendary world drop rate is now. I feel like this would benefit the mechanic of legendaries as a whole. Please spread the idea, i feel it would make the game much better :)
I notice that these aren't mentioned here, but those of us who were lucky enough to get Winter's Grasp or Flames of Ragnaros when they were available is going to have them go account wide, right?
If you're referring to the death knight ones, the frost Death Knights sometimes do 1 sword with razorice and one with fallen crusader, and mine has to have spellpower or something over it to make them both look like fallen crusader, I love that they're adding a razorice illusion :).
So I'll need these illusion-thingies to even preview the enchants while transmogging? Cuz all they do now is show me the excact same picture of my weapon over and over again with a different text when selecting an enchant.